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Techniques : |
With God like power, he slashes above the ground. Dirt and stone fly and attack the enemy. It's really handy agianst those out of range enemies or for countering their moves.
While performing this technique, Kaoru noted that Kenshin's sakabatou seemed to fly. The Ryuu-sou-sen consists of extremely fast, repeated blows towards an opponent. It's mainly used for those who won't be taken out with simply one hit
A different version of the Ryuu sou sen, in which the blows are directed at the neck. the 'Garami' kanji at the end of the skill simply means 'to attack at the head.'
Utilized when Kenshin is beside the opponent, he then turns, delivering a backhanded swing at the opponent, usually towards their neck. The Ryu-kan-sen is a move best used as a counter-attack, rather than an initial move
The easiest way to describe this technique is that it is a more powerful version of the Ryuu-kan-sen.
Another enhanced version of the Ryu-kan-sen, the tsumuji begins with an extremely fast lunge towards an opponent, then using the force of the body turning to hit them in the neck. The speed from this attack can make landing difficult however.
The 'Ryuu-tsui-sen' is the most frequently used technique in the series; it begins by leaping up, then descending towards your opponent, using your weight and force of the landing to hammer the opponent towards the gro
The more lethal version of the Ryu-tsui-sen, in which the blade is poised directly downward so that while descending, it cuts completely through an adversary.
A rising attack, where Kenshin places his right hand against the bottom of his blade, holding it horizontally above his head, then rises straight up, hitting the sword towards the opponent's neck.
A combination of the Ryu-tsui-sen and the Ryu-shou-sen, beginning with Kenshin descending downward with the Ryu- tsui-sen, then immediately rising back up with the Ryu-shou-sen for a double hit attack.
Another technique Kenshin invented on the spot, during a fight. He curls himself into a ball, spinning in a complete circle with his sword extended.
A sprung sword technique, where the user draws the sword out of the saya (sheath) quickly with the left hand, sending the sword flying like an arrow, aiming the hilt at a vital point.
Another of Kenshin's battoujutsu techniques. Since the blade of Kenshin's sword is reversed, his speed with any battoujutsu is slower than if he were using a normal katana. The Sou-ryu-sen is Kenshin's way of improvising for the slower speed of his sakabatou. The technique begins like a normal battoujutsu; drawing the sword with immense speed from the saya. When the sword strike is blocked or evaded, Kenshin uses his saya for a second attack. So the Sou-ryu-sen is a two sword Battoujutsu.
A different version of the Sou-ryu-sen taught to Kenshin by Hiko before the succession techniques. Unlike the normal Sou-ryu-sen, this technique is initiated by attacking with the saya first, instead of the sword. Afterwards, the user would trap the other's sword with the saya, and finish the attack with his own sword.
The 'Ku-zu-ryu-sen' is the second most powerful technique of the Hiten Mitsurugi Ryuu school, which strikes all 9 vital points at one time. As Hiko stated, there is no way to defend oneself against this technique. This move was only countered against once, by Seta Soujirou, who moved faster than the speed of the Ku-zu-ryuu-sen, and landed in a slash on Kenshin's back
Nine Vital Points:
Karatake (head)
Kegagiri (left shoulder)
Sakagesa (right shoulder)
Hidari Nagi (left arm)
Migi Nagi (right arm)
Hidari Kiriage (left waist)
Migi Kiriage (right waist)
Sakakaza (between legs)
Tsuki (chest)
Amakakeru Ryu no Hirameki
The Amakakeru Ryuu no Hirameki is the most powerful technique of the Hiten Mitsurugi School. Normally, when using battoujutsu, one places the right leg in front of the left leg, however, as noted by Soujirou, at the last moment before the attack, Kenshin put his left leg in front of his right leg before drawing his sword. This technique is most likely the one flawless technique of the Hiten Mitsurugi School. If by any chance the initial blow is blocked, the air is displaced by the power and impact of the first, blocked blow, shattering the air around the opponent around the opponent and drawing the opponent in. The second blow uses the pent up force from the first to accelerate the blow, thus hitting them with a more powerful hit the second time around
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© Rurouni Kenshin - Blue Shaded 2004. All Things associated with Rurouni Kenshin / Samurai X belongs to Nobuhiro Watsuki - sensei, Fuji TV, Jump Comics and Sony Entertainment Corporation.
All Rights Reserved.
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